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Errata, announcements,and ramblings

even more releases?!

5/22/2024

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And how!

The refresh of MECC2 is out, so now both of our first C&C modules have been brought in line with the new look-and-feel established with MECC3. Also, some updated PDFs of 3, 4, and 6 have been uploaded with some very minor updates and fixes I caught since they've released. 

The first round of print-proofs have started showing up, and I'm mostly happy with them. They needed to be updated to reflect the changes I made to the PDFs, but otherwise the interiors are looking great. The covers are a bit off, but I know what caused it, so those have been corrected. The new proofs will likely take a couple of weeks to get here, but assuming they're good that means print versions will be available by mid-June.

My very first published module ever, The Mines of Valdhum, first written for the Rules Cyclopedia, then converted to Labyrinth Lord, and then again converted for Fifth Edition, has now been released for Castles & Crusades! I've been wanting to do this since Mithgarthr has moved to C&C, but I was forcing myself to wait on that relatively easy release until I had gotten through 1-6. I'll give it about a week for another pass or two over it to make sure there aren't any needed corrections, and once I'm confident I'll get its print version started as well, so likely end of June for that one.

And speaking of the print versions, since I'm doing them through Lulu now, I have no way of bundling them with a PDF. So once the print versions are available, I'll happily send you a link to download the PDF for free from DriveThru if you confirm your Lulu order number with me. I unfortunately won't be able to offer any discount on the print versions for anyone who has already purchased the PDF version; I've tried to keep the print prices reasonable, and just don't make a large enough profit margin to offer $10 off a print book to make up for the $10 you'd spend on the PDF. 

Finally, MECC7: The Tower of Adrofeus is roughly 1/3rd done, but now that all the other thing have been caught up I'll be focusing my attention fully on it, and guesstimate it'll be done sometime late summer. It's turning into a hoot of an adventure, and can be plopped fully into literally any fantasy campaign setting with effectively zero changes, so for folks who are looking for modules that aren't setting specific, this one'll be right up their alley. 
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